ASTRA MILITARUM: KRIEG COMBAT ENGINEERS

$390.00

Shatter fortified enemy positions and clear deadly choke points with the Krieg Combat Engineers. Built specifically for brutal trench assaults, this elite sapper unit delivers close-quarters shock tactics and high-explosive area denial directly to the frontline.

  • Devastating Trench Sweeping: Shred defensive lines at point-blank range with lethal combat shotguns, autopistols, and trench clubs.
  • Explosive Area Denial: Includes an autonomous remote mine on a 40mm base and remote mine controller to booby-trap key objectives.
  • Extensive Tactical Wargear: 109 plastic components allow you to assemble a custom Watchmaster, heavy flamer, and specialized breaching tools.

Supplied unpainted and requires assembly. In stock with same-day dispatch on orders placed before 2 PM.

In stock

Description

Clear the Trenches: Astra Militarum Krieg Combat Engineers

Massed lasgun fire often falters when facing dug-in targets sheltering in bunker complexes, dense ruins, or barricaded defensive networks. Pushing across no-man’s-land without specialized assault specialists only drains your line infantry. The Krieg Combat Engineers eliminate this tactical bottleneck, operating as the ruthless vanguard of the Death Korps to breach enemy fortifications, disarm defensive traps, and obliterate entrenched foes in close-quarters skirmishes.

Equipped with specialized armor, respirators, and heavy trench-clearing ordnance, these grim sappers excel at forward reconnaissance, infiltration, and bunker busting. Whether advancing under smoke screens or exploding out of forward trenches, they bring unrelenting utility to your Astra Militarum battle plan.


Sapper Doctrines & Tabletop Advantages

1. High-Impact Point-Blank Firepower

Combat Engineers discard long-range volley tactics in favor of catastrophic close-range stopping power. Armed with brutal combat shotguns, the unit tears through light screens and heavily armored infantry alike when fighting inside ruins and tight objective zones. For melee entanglements, models can alternatively be modeled with autopistols and vicious trench clubs to club enemies down in bloody trench skirmishes.

2. Devastating Demolitions & Remote Mine Sabotage

Control board flow and punish aggressive charges using the included remote mine miniature. Controlled by a designated sapper carrying a detonator terminal, this explosive asset can be deployed on critical choke points or midfield objectives to blow advancing enemy heavy infantry and light armor off the map before they can initiate a charge.

3. Custom Watchmaster & Versatile Special Weapon Builds

Personalize your fireteam with a wide variety of specialist loadouts straight from the sprue:

  • Watchmaster Squad Leader: Arm your sergeant with a bolt pistol, autopistol, plasma pistol, hand flamer, or combat shotgun, paired with a chainsword, power weapon, trench club, or fragmentation grenade.
  • Special Weapon Support: Clear subterranean tunnels and dense fortifications by arming an engineer with a heavy flamer.
  • Massive Decal Sheet: Includes a dedicated Death Korps transfer sheet with 803 waterslide transfers to display authentic regiment heraldry, numbering, and kill markers.

Technical Specifications & Box Contents

  • Miniature Type: Multi-part plastic infantry kit
  • Faction: Astra Militarum / Death Korps of Krieg
  • Game System: Warhammer 40,000
  • Total Components: 109 precision plastic pieces
  • Model Count: 5x Krieg Combat Engineers + 1x Remote Mine miniature
  • Weapon Options: Combat shotguns, autopistols, trench clubs, flamer, and multiple pistol/melee options for the Watchmaster
  • Bases Included: 5x Citadel 25mm Round Bases, 1x Citadel 40mm Round Base (for remote mine)
  • Transfers: 1x Death Korps of Krieg Transfer Sheet (803 decals)

Frequently Asked Questions

Are these new Krieg Combat Engineers full plastic or resin?

These models are 100% brand-new, modern high-impact plastic sculpts—completely replacing the classic Forge World resin kits. They feature sharp details, easy cleanup, and standard plastic cement compatibility.

Does the remote mine count as a separate unit on the tabletop?

In Warhammer 40,000, the remote mine acts as a battlefield token/marker linked directly to the squad’s mine controller ability, representing an explosive hazard zone or activated booby trap.

Can Krieg Combat Engineers ride in Astra Militarum transports?

Yes. As a 5-man infantry unit, Combat Engineers fit easily into Chimera transports or Taurox APCs, allowing you to transport them quickly to the frontline alongside an attached command squad.


Break the stalemate and reclaim the Emperor’s ground. Order your Astra Militarum Krieg Combat Engineers today and reinforce your frontline offensive!

Additional information

Weight0.135 kg
Dimensions23 × 15 × 3 cm